Computes the convex hull of a set of 2D vertices using the Graham scan algorithm.
The function expects an array of Vertex3d objects, where only the x and y properties are used.
The result is an array of vertices representing the convex hull in counter-clockwise order.
Computes the convex hull of a set of 2D vertices using the Graham scan algorithm.
The function expects an array of
Vertex3d
objects, where only thex
andy
properties are used. The result is an array of vertices representing the convex hull in counter-clockwise order.